“Most “puzzles” seemed like an afterthought that involved little more than a wordplay riddle.” “When I first started playing adventure games, I was shocked to find that most dungeons were not the polished puzzle boxes that I was used to from The Legend of Zelda games,” directsun said. The designer previously released puzzley dungeon-crawl The Seers Sanctum, similarly inspired by the Legend of Zelda games. A new tabletop roleplaying adventure aims to bring the puzzle-driven dungeons of The Legend of Zelda to the likes of Dungeons & Dragons and other RPGs.Īberrant Reflections was created by designer directsun as an attempt to make puzzles in tabletop roleplaying games more than an “afterthought”, drawing inspiration from the more complex puzzle-solving seen in the Zelda games and ‘Metroidvania’ genre, named for the Metroid and Castlevania series of video games.
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